Summer time Recreation Fest Play Days featured a ton of recent titles this 12 months, with builders and publishers giving a lot of possibilities to see, and play, quite a lot of video games coming to PS5. I visited SGF Play Days this 12 months to see these upcoming titles in motion, and go hands-on with lots of them. Right here’s all the pieces I performed and noticed at Summer time Recreation Fest.





Writer: Dawn Recreation Firm | Developer: Chilly Iron Video games
Set 5 years after the occasions of the Aliens: Fireteam Elite, the sequel continues to seize the sensation that you just’re seconds from being overwhelmed by hordes of glossy, lethal xenomorphs, identical to within the 1986 film from which it attracts inspiration. We performed a mission from the center of Fireteam Elite 2’s marketing campaign, wherein we have been tasked with making our manner by way of a derelict spaceship overrun by aliens and aggressive Weyland Yutani androids.
Fireteam Elite 2 expands your cooperative third-person shooter squad from three to 4, however you’ll face enormous hordes of creatures as you make your manner by way of missions. Our fireteam confronted off in opposition to some acquainted enemies, together with commonplace xenos, enormous and highly effective Drones, and hidden, stalking Prowlers, in addition to baton-wielding synthetics and extra succesful synths outfitted with rifles or riot shields. However we additionally confronted a number of new enemies, together with xenomorphs with enormous acid sacs rising from their heads whose aim is to get shut and explode on you, and armored, spider-like robots that take fairly a little bit of firepower to place down.
To assist in your battle, you will discover weapons and objects as within the final recreation, like sentry turrets and well being packs. Scour every mission and you can too nab new ammo sorts, reminiscent of incendiary rounds, cryo rounds, and electrical rounds, which make your weapons more practical in opposition to sure enemies — at the very least till they run out.
Developer Chilly Iron Studios has made some modifications to character lessons, but it surely feels like they’ll be much more customizable than they have been within the final recreation. I performed a medic, which had the aptitude of dropping a transportable therapeutic machine that might assist my teammates cope with their accidents, however solely quickly because it allotted well being that might slowly decay over time, and an Overclock potential that sped up the reloading and weapon switching of anybody close by. I noticed a number of different skills in motion, too, just like the Machinist’s deployable flying drone, in addition to grenades that might freeze enemies or hit them with electrical bursts.
It feels like Fireteam Elite 2 is making loads of modifications that have been requested by followers of the primary recreation, whereas sustaining the primary’s white-knuckle motion and problem. absolutely count on to get overrun by the universe’s best killing machine when the Aliens: Fireteam Elite 2 is launched.




Writer: Sega | Developer: Sega
Loopy Taxi World Tour revitalizes Sega’s beloved arcade driving franchise, and it even brings again at the very least a number of the killer ’90s bands that helped outline the collection. In a hands-off presentation from Director Kenji Kanno, we acquired a number of extra particulars about what seems to be to be a giant enlargement on the ridiculous authentic.
The principle focus in Loopy Taxi World Tour is on its story mode, which spans 5 places in 5 completely different nations — therefore the “world tour.” Whereas Kanno wouldn’t share many particulars, we do know that the story kicks off when the protagonist Axel’s automotive is stolen, kicking off his globe-trotting journey to retrieve it. With World Tour, the event crew is taking the chance to construct on the characters of Loopy Taxi, increasing on their personalities and backstories, in addition to the lore of the collection total.
As within the authentic video games, a giant a part of the motion will probably be choosing up passengers and delivering them to their locations, with the speediest, most ridiculous driving you may handle. Your taxi is decked out with new skills, like boosting and reversing with the short again sprint. However there’s extra to the expertise than incomes CRAZY cash. You’ll additionally meet completely different characters and assist them out with particular actions, like serving to ship an enormous stack of pizzas with out shedding them everywhere in the road, and utilizing your taxi to assist a fisherman solid his line ridiculously far, after which hitting reverse to haul in some monster catches. A few of these actions will probably be foolish, and others will probably be a bit extra severe, however all of them play into Kanno’s imaginative and prescient of making cities that really feel alive with individuals as you drive, drift, and crash by way of them.
World Tour can also be serving to the Loopy Taxi builders notice some options that by no means made it into previous video games — particularly multiplayer, which they couldn’t handle in Loopy Taxi 2 or 3 due to technical limitations.
Although there’s rather a lot we nonetheless don’t know, the presentation did showcase a number of different components we are able to count on, like odd jobs to finish and a development system that’ll have you ever leveling up as you full fares and duties. And Kanno additionally confirmed that this time, you may drive within the ocean.
gen Atlas | Launch Date TBD
Writer: Epic Video games | Developer: genDesign
The following title from acclaimed developer Fumito Ueda acquired a second trailer in the course of the SGF Showcase, but it surely’s nonetheless simply as cryptic as when it was introduced final 12 months at The Recreation Awards. I acquired to see a bit greater than what appeared within the trailer in a hands-off demo, and spoke to Ueda about what gamers can count on from the brand new recreation.
In gen Atlas, you awake on a world full of technologically superior ruins, with hulking, destroyed mechanical figures scattered throughout it — a world seemingly deserted by humanity. What occurred right here and why everyone seems to be gone is as much as you to find, and because the trailer exhibits, a part of the way you’ll do that’s by uncovering the top of a large robotic. From what we’ve seen thus far, the robotic will show you how to to get round and discover the world, and generally help you commandeer titanic robotic our bodies to make use of for varied capabilities, together with fixing puzzles and preventing different colossal machines.
Ueda wouldn’t share an excessive amount of concerning the action-adventure recreation, however did say there are a selection of various methods you’ll get round and interact with the world, each with and with out the assistance of the robotic, hanging a steadiness between exploration and fixing puzzles.
Whereas Ueda’s earlier video games — Ico, Shadow of the Colossus, and The Final Guardian — fashioned a kind of trilogy, with comparable settings, characters, and concepts, you shouldn’t count on gen Atlas to be one other riff on comparable concepts. The truth is, Ueda stated the sci-fi setting and the deal with large robots have been the results of him making an attempt to do one thing new, completely different, and surprising.
“If I put myself within the sneakers of the participant or a fan that’s been following my very own video games, I feel I’d really need one thing of a shock or one thing that’s surprising of an Ueda recreation, and I really feel the identical manner,” Ueda stated. “If I ship one thing that’s kind of on the extension of what I’ve made, I’d really not be as excited, to be fairly trustworthy. So I need to preserve that kind of pleasure and even attempt to ship past individuals’s creativeness and expectation.”
Ueda stated he hopes to be the sort of creator whose audiences can’t predict what he’ll make subsequent. With that in thoughts, we’ll have to attend to see precisely what sort of expertise and thriller Ueda delivers in gen Atlas.
Writer: Annapurna Interactive, Konami | Developer: Display Burn Interactive
Developer Display Burn didn’t provide an opportunity to play Silent Hill: Townfall at SGF this 12 months, but it surely did supply a hands-off demo that gave a reasonably good sense of the way you’ll make your manner by way of its foggy, horrifying Scottish city.
Central to the first-person expertise in Townfall is its moveable TV set, Display Burn’s riff on Silent Hill’s basic, staticky radio. In previous video games, the radio’s white noise grows louder as enemies draw shut, supplying you with a way of while you’re about to be attacked as you make your manner by way of the city’s thick fog. In Townfall, the TV helps you cope with enemies, whereas additionally offering you with navigational clues and different helpful data.
Within the dwell demo I watched, protagonist Simon might tune the TV to search out indicators throughout the static, together with a message from a lady referred to as Zoe, which pulls him on by way of the city. The sign offered nonetheless pictures of places and objects close by, giving Simon clues as to the place he ought to go. Zoe’s message was coming from a close-by home, and to get there, he adopted the pictures previous some stalls and a tree planted in the midst of the concrete walkway, earlier than discovering an alley proven within the pictures and making his strategy to the home’s again door. Inside, we noticed that Simon will probably be working to unravel puzzles in true Silent Hill style, together with working to reset {an electrical} breaker.
Later, Simon used the TV for a distinct objective: to identify one in all Townfall’s hideous, fleshy monsters. Tuning the TV to an enemy’s sign helps you to see it by way of partitions, permitting you to gauge the place it’s within the fog to be able to sneak by. Evasion will probably be a giant a part of the way you make your manner by way of Townfall — utilizing peek controls to rigorously test round corners will probably be an vital strategy to keep away from getting acquired as you discover.
Quickly after, Simon discovered a plank of wooden to make use of as a melee weapon to point out off Townfall’s melee fight, which is quick and brutal. Whereas it’s doable to dam incoming assaults as you combat, it took only some hits for Simon to fall, suggesting that fights like this are extraordinarily dangerous and may be greatest averted.
Whereas my take a look at Silent Hill: Townfall was transient, it seems to be like an intriguing and horrifying tackle the franchise’s method, and I can’t wait to see extra.



Sonic Pico Park | Launch Date TBD
Writer: Sega | Developer: Teco Park Inc.
The following entry into the Pico Park collection sees Sonic and his buddies teaming up for some cooperative multiplayer chaos. Together with three different journalists, I performed the eight fast phases that make up Sonic Pico Park’s tutorial, which confirmed off the way you’ll management Sonic characters and cooperate to unravel varied deceptively simple-looking puzzles.
Once you leap into Sonic Pico Park with three mates, you’ll every play a distinct character from the Sonic universe: Tails, Knuckles, Amy, and Sonic the Hedgehog himself. All of them are speedy runners and may spin sprint while you hit Circle.
Working collectively is vital, because the display screen solely advances ahead when all 4 characters head to the suitable, and a few obstacles would require all of you to surmount them. We shortly bumped into partitions that have been too excessive for a single character to climb, requiring us to leap on one another’s heads to make a tower to get one individual over, or bridges that might collapse if we didn’t all shortly dash throughout them on the identical time.
One puzzle wanted a personality to spin-dash up a ramp to a excessive platform, and three of us wanted to kind a wall by standing on one another’s heads so the fourth might use us to sprint up. In one other, the one strategy to cross a protracted hole was with Tails’ flight potential. Tails can carry one other character in case you hit X to leap up and catch him, and different characters can maintain onto the primary one — however with all 4 characters weighing him down, Tails begins to lose altitude from the pressure, so we needed to shortly cowl the hole earlier than we fell.
Basic components of Sonic video games make appearances in Sonic Pico Park’s puzzles. We wanted to make use of spring launchers to cross a giant hole in a single puzzle, whereas avoiding those that have been dealing with within the flawed instructions and will ship a few of us bouncing off one another. And in true Sonic style, generally, the answer to the issue is pace.
The place Sonic Pico Park acquired actually enjoyable was within the chaos that 4 characters making an attempt to work collectively can create. Even within the first few ranges, we noticed loads of bother as we knocked one another into pits or spikes in goofy style, and I can solely think about how extra advanced ranges will create much more ridiculous conditions.





Virtua Fighter Crossroads | Launch Date: 2027
Writer: Sega | Developer: RGG Studio
The Virtua Fighter collection is greater than 30 years previous, but it surely’s getting a wholly new spin with Virtua Fighter Crossroads. The brand new title combines what followers love concerning the collection — its pitched, 3D preventing recreation battles — with the storytelling and worldbuilding developer RGG Studio is thought for.
Sega introduced journalists in for a hands-off presentation with Artistic Director Riichiro Yamada that expanded on the trailer launched throughout SGF. Crossroads takes place 10 or extra years sooner or later from Virtua Fighter 5, and options 4 protagonists, every a fighter dwelling within the fictional South Asian nation of Vilaspara. We’ve primarily seen Cielo, the Paraguayan-American fighter who serves as the start, relatable protagonist within the story. However whereas Cielo’s story is one in all private development as he works to make a reputation for himself as a fighter, count on to see the story take darker turns and alter tones with the opposite characters.
Participant alternative goes to be a serious a part of the single-player expertise, with a branching narrative that may change relying on the stuff you do, the alternatives you make, and the relationships you construct, like these between Cielo and his mates. And when you’ll meet different legendary Virtua Fighter characters alongside the best way, they could be good friend or foe — how they deal with you and what occurs with them may be dependent in your actions. Above all, although, Yamada stated the crew needs Crossroads to be grounded and plausible throughout the Virtua Fighter universe.
Fight in Crossroads takes on the basic Virtua Fighter flare, flipping to a side-on digital camera perspective while you begin throwing punches and kicks. You’ll combat in each one-on-one battles and in opposition to teams of enemies, however Yamada stated the crew has labored to combine action-adventure fight with Virtua Fighter’s strategy, and to modernize it.
Along with the single-player marketing campaign, there’s additionally a one-on-one player-versus-player mode, and Yamada stated a part of the concept behind Crossroads is to create methods for gamers to develop their preventing recreation abilities within the marketing campaign, to allow them to take them into battle with their mates. Above all, he stated, the crew needs the sport to be enjoyable and approachable, whether or not they’re long-time Virtua Fighter followers or simply coming to the collection for the primary time.
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We’ll add much more video games to this checklist over the subsequent few days, so keep tuned.

