
Avatar: Frontiers of Pandora – From the Ashes is a surprisingly nice providing of DLC.
It’s a standalone story that takes place after the occasions of the principle marketing campaign, following the Canine Tag Warrior, So’Lek (a former facet character), as he faces off in opposition to the villainous Ash Clan.
The Kinglor Forest from the bottom sport is now in smash, because the Ash (or Mangkwan raiders) scorch away all the color of the as soon as bountiful locale. It is efficient as a story software, though we did miss its vibrancy and wonder throughout our time with the brand new smoky forest.
The premise lends itself to a a lot darker narrative, the place So’Lek should ask how far he’s keen to stray from the way in which of the Na’Vi to avoid wasting his new dwelling, whereas additionally encountering the primary evil Na’Vi within the sequence.
We really suppose the story in From the Ashes is higher than that of the bottom marketing campaign. It’s shorter, clocking in at round 15-20 hours all in, establishing some attention-grabbing villains, an attractive dynamic between the not too long ago paired RDA and Mangkwan Na’Vi, and focuses on a way more compelling protagonist in So’Lek.

Its narrative is stuffed filled with attention-grabbing moments which might be steeped within the lore of the world — each in its primary story missions and facet content material.
And that’s a part of the attraction of this DLC. From the Ashes feels very synergetic with the broader IP, particularly the most recent movie, Avatar: Hearth and Ash. We wouldn’t precisely name it a film tie-in, however it enhances James Cameron’s newest sci-fi epic.
Mentions of key characters, the presence of the Wind Merchants, and, in fact, the Ash individuals, all make the bounce from the massive display screen, making for a way more cohesive and thought-out world. We cherished choosing out all of the tiny little references and particulars.
However how does From the Ashes function a brand new piece of content material for individuals who have visited the Frontiers earlier than?

From the Ashes is definitely a way more streamlined expertise, which we predict is for the higher on this case. There’s not as a lot of an emphasis on looking, gear rating is changed with a fundamental XP ability level system, and there are solely a handful of armour and weapons to unlock through the marketing campaign.
It does take away numerous the RPG features of the open world that we cherished within the base sport. Nevertheless, From the Ashes is extra like a slice of Pandora quite than the entire pie, so you’ll be able to simply sit again, calm down, and benefit from the spectacle of all of it.
And it does nonetheless provide a brand new space known as The Ravines. This rocky terrain would not permit for the usage of the Ikran, forcing gamers to discover on foot — however this space’s extra targeted, tunnelled design method makes it a little bit of a chore to navigate, and pales compared to the extra open Kinglor Forest.
Fortunately, it is a delight to soak up the sights regardless, because of the brand new third-person mode, which is out there throughout the DLC and the bottom sport. For us, it’s a way more immersive expertise, permitting you to soak up the true scale of its setting.

There are some teething points, like chopping to first-person when underwater or soothing an animal, so you’ll be able to inform this was a first-person undertaking at its core. We expect Huge Leisure has achieved a ok job, although, so it doesn’t really feel like a tack-on, particularly while you carry the brand new third-person cinematics into play.
For the first-person purists on the market, you’ll be able to play the entire thing in first-person if you want — you’ll be able to change backwards and forwards at any time. Nevertheless, you’d then be lacking out on the far improved fight. Fight is first rate within the base sport, however it feels a lot snappier in third-person.
There is a new Warrior mode, too, which helps you to blast by enemy well being bars as soon as a gauge has stuffed, and new finisher animations are a pleasant contact, even when they get just a little repetitive.
Our greatest disappointment is one we addressed in our preview. The brand new Na’Vi enemies, the Ash, had nice potential to essentially combine up fight encounters, as we hoped they’d be put into the common roster of enemies. As a substitute, they’re reserved primarily for giant bullet-sponge bosses.

A few of the larger scripted boss fights are incredible enjoyable, like an air-bound assault in your Ikran, however many of the common Ash bosses are simply inexplicably robust, aimlessly operating round as you unload clip after clip into their cranium earlier than you’ll be able to take them out.
Fortunately, the RDA mechs stay as enjoyable as ever to combat, alongside the brand new mech-dog enemies. And are available the tail finish of the DLC, you’re so overpowered that it’s a delight to only plough by tiny people.
From a PS5 perspective, that is nonetheless such a visible showcase, with some actually beautiful vistas. And throughout its numerous graphical modes, on each PS5 and PS5 Professional, you will have a collection of choices, whether or not you need smoother efficiency or larger constancy. There was the odd minor visible glitch, however we had no issues exterior of that.
And carrying over from the principle sport, the haptics on the DualSense controller are simply incredible, and nearly really feel first-party stage at occasions.
