Earlier than Bloober Crew’s Silent Hill 2 Remake was launched in 2024, the newest Silent Hill recreation was technically P.T. in 2014, the well-known teaser that by no means turned a full challenge. Earlier than that, it was Silent Hill: Ebook of Recollections on the PS Vita. Whether or not you depend P.T. or not, that is nonetheless at the very least a decade between releases. Now, after Silent Hill 2 Remake in 2024, and now Silent Hill f in 2025, we have had two Silent Hill video games in two years, and in accordance with Konami, the corporate needs to maintain that tempo up if it may well.
In an interview with Famitsu (through machine translation), producer Motoi Okamoto says the corporate is aiming “to launch about one [Silent Hill] title per yr, together with each introduced and unannounced titles,” turning the long-dormant horror collection into an annual franchise.
Now, Okamoto would not name this objective a brand new mandate for the corporate and the franchise. It would not appear to be the case that he needs Konami to have a Name of Responsibility-style improvement pipeline to make sure that they’ll pump out a brand new recreation on an annual foundation. However he describes it as a objective the corporate wish to hit, in an effort to “preserve the excitement round Silent Hill fixed.”
“Following the discharge of Silent Hill 2 in October 2024, we have been capable of ship Silent Hill f in September 2025, and the Silent Hill collection is now again on observe. We intention to launch about one title per yr, together with each introduced and unannounced titles. We’re unsure how far we are able to obtain this, however we’ll do our greatest because the producer of the Silent Hill collection. Ideally, we would prefer to preserve the excitement round Silent Hill fixed.”
May Konami arrange its personal manufacturing pipeline to make its horror franchise an annual collection? Positive, it might; it is positively a sufficiently big firm, and it might simply throw cash at each establishing groups of builders internally and contracting different studios to make new video games within the franchise every year.
It even theoretically has one other two years of leeway to arrange such a pipeline, with Bloober Crew already engaged on a remake of the primary Silent Hill recreation, which might arrive in 2027, and Silent Hill: Townfall set to reach in 2026.
Is that what it ought to attempt to do with the collection? That is a unique query with a unique, and extra complicated reply. Attempting to push out new video games within the collection earlier than they’re prepared could possibly be the noose that Konami ties itself and hangs the collection on. A fast look at any recreation franchise that has annual releases, like EA Sports activities titles and Name of Responsibility, reveals that you may’t presumably sustain the extent of high quality we have seen, even with the earlier two titles, year-in and year-out.
Conserving “the excitement,” as Okamoto describes it, across the collection, a continuing issue might arguably be hampered by making an attempt to launch a brand new recreation yearly. Particularly as the standard of releases degrades, as it’s more likely to do with a brand new launch yearly. If Bloober Crew is ready to launch the remake of the primary recreation by 2027, and Townfall makes its rumoured 2026 launch, then we’ll see the place Konami is at in 2027 with making what Okamoto describes as a super a actuality.
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