TweakTown’s Ranking: 95%

The Backside Line
The MSI GeForce RTX 5090 32G SUPRIM SOC is extra highly effective than the Founder Version mannequin and provides distinctive thermal efficiency and a formidable premium design. It is a 4K powerhouse, and with DLSS 4 and RTX Neural Shaders, it is a gaming GPU constructed for the AI-enhanced future.
Professionals
- 4K 240 FPS gaming has arrived
- DLSS 4 is a game-changer for picture high quality and efficiency
- 32GB of high-speed GDDR7 reminiscence
- Spectacular Path Tracing efficiency
- Quicker, quieter, and runs cooler than the Founders Version mannequin
Cons
- 600W is, yeah, excessive for a gaming GPU
- Costly
Do you have to purchase it?
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Introduction
The GeForce RTX 5090 is right here, ushering within the RTX Blackwell era of GPUs for avid gamers, creators, and AI fans. So far as flagship gaming efficiency goes, it may’t be beat. That goes with out saying as a result of its predecessor, the GeForce RTX 4090, remains to be an absolute killer card for 4K gaming.
A fast look across the MSI GeForce RTX 5090 SUPRIM SOC
As seen in our full overview of the GeForce RTX 5090 Founders Version mannequin, the gen-on-gen uncooked efficiency uplift is respectable however not earth-shattering, with the true star of the present being the arrival of DLSS 4, the brand new ‘Transformer’ mannequin for Tremendous Decision and NVIDIA’s new Multi Body Technology expertise that delivers 4K 240 Hz path tracing in video games like Cyberpunk 2077 and Alan Wake 2. Unbelievable stuff and proof that AI-enhanced gaming is the longer term. On this overview, we’ll go into extra element on how DLSS 4’s numerous applied sciences really feel as a result of gaming is all about immersion, leisure, and dropping your self in intimate or grand digital worlds.
Some of the spectacular options of the GeForce RTX 5090 Founders Version is its glossy, cutting-edge two-slot design, with a specialised customized PCB and a brand new solution to cool a GPU. The MSI GeForce RTX 5090 32G SUPRIM SOC, reviewed right here, is extra conventional within the sense that it is over 3.5 slots thick, lengthy, heavy, and remarkably sturdy. It is also fashionable and trendy, with MSI revamping the SUPRIM search for the GeForce RTX 50 Sequence.

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MSI’s SUPRIM line-up represents the corporate’s flagship choices, sporting spectacular cooling with a major out-of-the-box overclock to push the RTX 5090’s outstanding efficiency even increased. Is the SUPRIM sooner than the Founders Version mannequin? Sure, and you’ll really feel it in demanding video games and workloads. It ships with a 600W ‘Gaming’ mode, drawing extra energy than the 575W reference design. Upping the facility restrict to 600W does not imply it would use all that juice when gaming, because the flagship RTX Blackwell GPU remains to be comparatively environment friendly concerning common energy utilization.
Definitely, the MSI GeForce RTX 5090 32G SUPRIM SOC is quieter and runs round 10 levels cooler than the Founder Version mannequin – even when utilizing the OC ‘Gaming’ mode. This implies the chunky 3.5+ slot GPU remains to be king in terms of maintaining temperatures in test. It additionally opens the door to extra OC tuning for much more efficiency. MSI’s new flagship SUPRIM GPU would not disappoint.
Finest Offers: MSI GeForce RTX 4090 SUPRIM Liquid X
RTX Blackwell – NVIDIA’s Gaming Structure for the AI Period
Beneath is a abstract of NVIDIA’s GeForce RTX 50 Sequence and RTX Blackwell structure, relevant to all fashions.
NVIDIA describes ‘Neural Rendering,’ which incorporates all earlier variations of DLSS and the brand-new DLSS 4, because the ‘subsequent period for pc graphics.’ They are not alone; the Lead System Architect for the PlayStation 5 Professional console, Mark Cerny, not too long ago mentioned that ray-tracing is the way forward for video games and that AI will play an integral position in making that occur. DOOM: The Darkish Ages developer id Software program shared an identical sentiment, including that the arrival of DLSS was an ‘inflection level’ for PC recreation visuals and efficiency and on par with the arrival of devoted GPUs and programmable shaders.
With the arrival of the Blackwell era and the GeForce RTX 50 Sequence, AI is now getting used to speed up programmable shaders with the brand-new RTX Neural Shaders. Sure, these are precise neural networks that use stay recreation knowledge, and the facility of Tensor Cores to do all the things from compress textures, render lifelike supplies with a degree of element unimaginable to match utilizing conventional rendering strategies, and even use AI to partially hint rays after which infer “an infinite quantity
of rays and bounces for a extra correct illustration of oblique lighting within the recreation scene.”

RTX Mega Geometry is unbelievable in its personal proper; it basically will increase a scene’s geometry element and complexity (triangles or polygons) by as much as 100x. 100 occasions the element, it is arduous to wrap your head round – however the additional benefit in a recreation like Alan Wake 2 is dramatically enhancing the efficiency of the sport’s Full Ray Tracing or Path Tracing mode. With DLSS 4 and RTX Neural Shaders, NVIDIA’s GeForce RTX 50 Sequence and RTX Blackwell structure (which incorporates the identical AI optimizations as knowledge heart Blackwell) may be seen because the turning level for PC gaming – the second when AI turns into integral to all the things from designing a recreation to programming after which lastly rendering it on a 4K show to play.
DLSS 4 consists of extra goodies than NVIDIA’s extremely touted new Multi Body Technology expertise, however let’s begin there. DLSS 3’s model of Body Technology has advanced with DLSS 4, powered by Blackwell {hardware} and software program, and an progressive use of AI to generate frames 40% sooner whereas utilizing 30% much less VRAM. Switching to a brand new mannequin additionally signifies that Body Technology and Multi-Body Technology might quickly come to GeForce RTX 20, 30, and RTX 40 Sequence homeowners. DLSS 4 advantages all GeForce RTX avid gamers.
Nonetheless, with the fifth Technology of Tensor Cores within the GeForce RTX 50 Sequence delivering 2.5X extra AI efficiency, NVIDIA’s newest GeForce RTX 50 Sequence GPUs can execute 5 complicated AI fashions – protecting Tremendous Decision, Ray Reconstruction, and Multi Body Technology in a few milliseconds. A part of the explanation it occurs so shortly is the addition of {hardware} Flip Metering, which shifts body pacing to the Blackwell show engine – the result’s body charges of as much as 4K 240 FPS and better with out stuttering points. With as much as 15 of each 16 pixels generated by AI, the result’s as much as 8X the efficiency when in comparison with native rendering or rasterized efficiency.

DLSS Tremendous Decision and Ray Reconstruction are additionally switching to a brand new ‘Transformer’ mannequin, with over double the parameters and 4 occasions the compute requirement. This is among the most fun features of the GeForce RTX 50 Sequence, because it pushes DLSS into a brand new realm of picture high quality and efficiency. The very best half is that it’s going to work on all GeForce RTX GPUs; nonetheless, there will probably be a efficiency hit in comparison with operating it on an RTX 50 Sequence GPU. Already obtainable in video games, DLSS 4’s Transformer mannequin is one other DLSS 2.0-like second for the expertise, and the outcomes converse for themselves.
Even higher, DLSS 4 is being built-in into the NVIDIA App with a brand new ‘DLSS Override’ function that enables customers to expertise the most recent tech with out ready for a path or recreation replace. DLSS 4 is constructed to be backward suitable, with 75 video games and apps supported.
It would not cease there, as the brand new AI Administration Processor (AMP) permits AI fashions to share the GPU with graphics workloads. In consequence, anticipate to see digital people in video games alongside AI assistants like NVIDIA’s Mission G-Help turn into extra prevalent within the coming years. This filters all the way down to the creator aspect, with AI assistants for streamers, who can even profit from the GeForce RTX 50 Sequence’ expanded creator options.
RTX Blackwell introduces 4:2:2 chroma-sampled video encoding and decoding. The ninth-generation NVENC encoder additionally improves AV1 and HEVC high quality. The flagship GeForce RTX 5090 helps as much as three encoders and two decoders to ship a 50% gen-over-gen enchancment in pace in comparison with the GeForce RTX 4090. For creators and editors, the RTX Blackwell is a recreation changer. With the brand new low-voltage and cutting-edge GDDR7 reminiscence, reminiscence bandwidth and pace see a dramatic enchancment.
Specs and Take a look at System
Specs
Here is a have a look at the specs for the flagship GeForce RTX 50 Sequence GPUs, the GeForce RTX 5090 and GeForce RTX 5080, in comparison with the earlier Ada era.
| GPU Specs | GeForce RTX 5090 | GeForce RTX 4090 | GeForce RTX 5080 | GeForce RTX 4080 |
|---|---|---|---|---|
| Structure | Blackwell | Ada Lovelace | Blackwell | Ada Lovelace |
| Course of | TSMC 4N | TSMC 4N | TSMC 4N | TSMC 4N |
| CUDA Cores | 21760 | 16384 | 10752 | 9728 |
| Tensor Cores (AI) | 680 (fifth Gen) | 512 (4th Gen) | 336 (fifth Gen) | 304 (4th Gen) |
| AI TOPS | 3352 | 1321 | 1801 | 780 |
| Ray Tracing Cores | 170 (4th Gen) | 128 (third Gen) | 84 (4th Gen) | 76 (third Gen) |
| GPU Enhance Clock | 2407 MHz | 2520 MHz | 2617 MHz | 2505 MHz |
| Reminiscence | 32GB GDDR7 | 24GB GDDR6X | 16GB GDDR7 | 16GB GDDR6X |
| Reminiscence Interface | 512 Bit | 384 Bit | 256 Bit | 256 Bit |
| Bandwidth | 1792 GB/sec | 1008 GB/sec | 960 GB/sec | 716.8 GB/sec |
| TGP | 575W | 450W | 360W | 320W |
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One of many the explanation why the Blackwell era is extra power-hungry than Ada comes all the way down to NVIDIA sticking with the identical customized TSMC 4N course of, which implies we’re not seeing the form of dramatic effectivity positive factors that we noticed with the GeForce RTX 40 Sequence. Nonetheless, there are a number of basic modifications to the GPU design, from the SM format to AI being built-in into all features to the most recent era of RT Cores, including a bunch of superior ray-tracing tech that can take a short while to filter all the way down to the video games we play.
In comparison with the GeForce RTX 4090, the brand new flagship has 33% extra CUDA Cores, Tensor Cores, RT Cores, and even VRAM capability. After all, it is not 33% extra of the identical as the brand new Tensor Cores, which incorporates FP4 help that may ship over double the AI efficiency. Additionally, the 32GB of GDDR7 reminiscence on a 512-bit bus has a bandwidth of 1792 GB/sec – a whopping 77% greater than the GeForce RTX 4090.

Sure, when it comes to {hardware}, the GeForce RTX 5090 will not be solely essentially the most superior GPU we have ever seen – 92.2 billion transistors on a 750mm die, which is outstanding, to say the least. As you possibly can see within the specs for the MSI GeForce RTX 5090 32G SUPRIM SOC, you are taking a look at a supped-up GeForce RTX 5090 with an out-of-the-box Enhance Clock pace of 2565 MHz – 158 MHz increased than the reference design and Founders Version mannequin. This may be pushed to 2580 MHz with MSI Heart and even increased with MSI Afterburner. As an OC mannequin, the SUPRIM will increase the facility score to 600W – nonetheless, as you will see within the abstract on the GPU’s thermal efficiency, the common utilization when gaming sits properly beneath this. Nonetheless, you will want at the least 1000W for this beast of a graphics card.
| Merchandise | Particulars |
|---|---|
| GPU | GeForce RTX 5090 |
| GPU Codename | GB202 |
| Mannequin | MSI GeForce RTX 5090 32G SUPRIM SOC |
| Interface | PCI Categorical Gen 5 |
| SMs | 170 |
| CUDA Cores | 21760 |
| Tensor Cores (AI) | 3352 AI TOPS (fifth Gen) |
| Ray Tracing Cores | 318 TFLOPS (4th Gen) |
| Base Clock | 2017 MHz |
| Enhance Pace | Gaming Mode: 2565 MHz or 2580 MHz (MSI Heart) Silent Mode: 2512 MHz or 2527 MHz (MSI Heart) |
| Reminiscence | 32GB GDDR7 |
| Reminiscence Interface | 512-bit |
| Reminiscence Pace | 28 Gbps |
| Reminiscence Bandwidth | 1792 GB/sec |
| L2 Cache Measurement | 98304 KB |
| TGP | Gaming Mode: 600W Silent Mode: 575W |
| Show | 3 x DisplayPort 2.1b with UHBR20, 1 x HDMI 2.1b |
| Show Output | As much as 4K 12-bit HDR at 480Hz, As much as 8K 12-bit HDR at 165Hz |
| Energy Enter | 16-pin PCIe (4 x 8-pin to 1 x 16-pin adaptor included) |
| Dimensions | 359 x 150 x 76mm |
| Weight | 2840 grams |
Kosta’s Take a look at System
| Merchandise | Particulars |
|---|---|
| Motherboard | ASUS ROG CROSSHAIR X670E HERO |
| CPU | AMD Ryzen 9 7950X |
| GPU | NVIDIA GeForce RTX 4090 Founders Version |
| Show | MSI MAG 321UPX QD-OLED 4K 240 Hz |
| Cooler | ASUS ROG RYUO III 360 ARGB |
| RAM | 32GB DDR5-6000 Corsair DOMINATOR TITANIUM RGB |
| SSD | Sabrent Rocket 4 Plus-G M.2 PCIe Gen 4 SSD 4TB, Sabrent Rocket 4 Plus Plus M.2 PCIe Gen 4 SSD 8TB |
| Energy Provide | ASUS TUF Gaming 1000W Gold |
| Case | Corsair 5000D AIRFLOW Tempered Glass Mid-Tower ATX PC Case |
| OS | Microsoft Home windows 11 Professional 64-bit |
Bodily Design and Cooling
It is a small and refined change, however we love how MSI has made the SUPRIM emblem and title a key a part of the bodily design. Gone are the MSI branding and iconic ‘MSI Dragon’ emblem; as a replacement, you have merely received the SUPRIM title and the polygonal branding or emblem that now sits on the backplate, center fan, and nook. This helps separate the SUPRIM mannequin from the remainder of MSI’s line-up, additional bolstered with a brushed steel look and trendy angles to make it look as premium as its notable higher-than-MSRP worth level. The lighting right here can be minimal and trendy, and by default, it’s a cool white colour to enrich the ‘diamond-cut’ impressed look of the brand new SUPRIM design.

After all, MSI has additionally improved the cooling and thermal design with its newest flagship, which the corporate calls ‘Hyper Frozr Thermal, ‘ a elaborate approach of naming numerous elements. The MSI GeForce RTX 5090 32G SUPRIM SOC sports activities three of the corporate’s new STORMFORCE followers, that are optimized for airflow and minimal noise. It additionally sports activities a sophisticated built-in Vapor Chamber for each the GPU and VRAM, square-shaped core pipes, and heatsink fins formed and contoured in a sure approach to make sure that solely cool air is available in and sizzling air goes out.

There are lots of different premium touches, together with a thickened copper layer contained in the PCB to enhance warmth dissipation, high-quality thermal padding, a Twin BIOS mode, a bundled GPU stand (sporting top-of-the-line designs we have seen), a color-coded 16-pin energy connector so that you may be positive it is plugged in accurately, and a number of other energy administration and supply enhancements for long-term reliability. And all of it works flawlessly; the MSI GeForce RTX 5090 32G SUPRIM SOC runs quiet and funky even when overclocked.
The Video games and Checks
PC gaming not solely covers a variety of genres and kinds, from indie video games with easy 2D graphics to huge 3D worlds lit by cutting-edge real-time ray tracing expertise. With that, the wants and necessities of every gamer differ. Excessive refresh charges and latency discount turn into extra essential than flashy visuals or taking part in on the highest decision doable for individuals who stay and breathe fast-paced aggressive video games. For many who need to stay in a cinematic world and turn into a key participant in an expansive narrative, ray-tracing, and high-fidelity visuals are a stepping stone towards immersion.

Our chosen benchmarks cowl numerous video games, engines, APIs, and applied sciences. For the GeForce RTX 5090, all checks are run at 4K and 1440p and embody outcomes for performance-boosting Tremendous Decision applied sciences like NVIDIA DLSS 4 – together with Body Technology and the brand new Multi Body Technology. In some ways, DLSS numbers are extra essential in 2025 than native rendering – a title with ray tracing is not meant to be performed with out Tremendous Decision. Additionally, DLSS applied sciences like Ray Reconstruction and the brand new RTX Mega Geometry dramatically enhance visible constancy and element in comparison with native rendering. Nonetheless, our benchmark outcomes are nonetheless sorted utilizing ‘uncooked efficiency’ or native rendering.
Here is the breakdown of video games, settings, and what’s being examined.
Video games and Settings Benchmarked
| Recreation | Particulars |
|---|---|
| Black Fable: Wukong | A high-impact Unreal Engine 5 take a look at showcasing an in depth cinematic world. The in-game benchmark instrument with the ‘Very Excessive’ constancy setting with out ray-tracing and with DLSS and FSR. |
| Cyberpunk 2077 | Aggressive multiplayer FPS take a look at with DLSS and FSR. The in-game multiplayer benchmark instrument is used with ‘Extremely’ high quality settings. |
| Counter-Strike 2 | Aggressive multiplayer FPS take a look at operating on Valve’s Supply 2 engine. A stress take a look at mod map is used to showcase CS2 at its most demanding. |
| Cyberpunk 2077 | Cinematic open-world take a look at with beautiful visuals and DLSS and FSR. The in-game benchmark instrument is used with ‘Extremely’ high quality settings with out ray-tracing. |
| Cyberpunk 2077 (RT) | Cinematic open-world take a look at with beautiful visuals and DLSS and FSR. The in-game benchmark instrument is used with the demanding ‘Ray Tracing Extremely’ high quality setting. |
| DOOM Everlasting (RT) | Quick-paced single-player FPS gaming operating on the id Tech and Vulkan with DLSS. The Mars Core marketing campaign mission is used to benchmark. |
| Dragon Age: The Veilguard (RT) | Cinematic RPG from veteran studio BioWare, benchmarking the action-packed introduction sequence with Extremely high quality settings together with ray-tracing with DLSS and FSR. |
| F1 24 (RT) | Racing recreation with hardware-intensive in-race ray-traced visuals and DLSS and FSR. The in-game benchmark instrument is used, with ‘Extremely Excessive’ high quality settings on a single lap of the Bahrain observe. |
| Hogwarts Legacy (RT) | Cinematic open-world recreation set within the iconic Harry Potter universe. The halls and rooms of Hogwarts used to benchmark, with ‘Extremely’ high quality settings, ray-tracing, DLSS and FSR. |
| Horizon Forbidden West | Cinematic open-world take a look at with beautiful visuals and DLSS and FSR. The opening part is examined utilizing the ‘Very Excessive’ high quality setting. |
| Marvel Rivals | Multiplayer hero shooter set within the Marvel universe, in-game Practise Vary map used to benchmark with ‘Extremely’ high quality settings, DLSS and FSR. |
| Resident Evil 4 (RT) | Capcom’s visually spectacular remake, Chapter 1 – The Village used to benchmark with ‘Max’ settings. |
| Complete Warfare: Warhammer III | Motion-packed real-time technique with a whole bunch of on-screen characters. The in-game ‘Battle’ benchmark instrument is used with the ‘Extremely’ high quality setting. |
| Warhammer 40K: Area Marine 2 | Cinematic third-person motion recreation with spectacular visuals. Opening mission examined utilizing ‘Extremely’ high quality setting with DLSS and FSR. |
Path Tracing Video games and Settings Benchmarked
| Recreation | Particulars |
|---|---|
| Alan Wake 2 | Full Path Tracing examined in 4K utilizing the brand new ‘Extremely’ setting with DLSS 4, Body Technology, and Multi Body Technology. Vibrant Falls city used to check. |
| Black Fable: Wukong | A high-impact Unreal Engine 5 take a look at with DLSS ‘Efficiency’ and Body Technology. The in-game benchmark instrument with the ‘Very Excessive’ setting and ‘Full Ray Tracing.’ |
| Cyberpunk 2077 | In-game benchmark instrument used with the demanding ‘RT Overdrive’ or full Path Tracing mode, with DLSS 4 Efficiency, Body Technology, and Multi Body Technology. |
| Indiana Jones and the Nice Circle | Full Ray Tracing examined on this beautiful first-person cinematic recreation, Marshall Faculty walkthrough used to check with DLSS Efficiency and Body Technology. |
| Star Wars Outlaws | Open-world Star Wars recreation with cutting-edge ray-traced visuals and DLSS 4 applied sciences examined, together with Multi Body Technology on Toshara. |
Gaming Efficiency Evaluation
Common Gaming Efficiency – 4K Outcomes

Just like the GeForce RTX 4090 earlier than it, the brand new GeForce RTX 5090 is, at the start, a 4K gaming GPU. Taking a look at native or rasterized efficiency, the MSI GeForce RTX 5090 32G SUPRIM SOC is 30% sooner than the GeForce RTX 4090 and 3-5% sooner than the GeForce RTX 5090 Founders Version mannequin. The 1% low figures are additionally increased than the Founders card. A 30% enchancment in uncooked efficiency is spectacular; nonetheless, even at 4K, the GeForce RTX 5090 may be underutilized and run into just a few bottlenecks that maintain it again from its true potential. A first-rate instance of this may be seen in Warhammer 40K: Area Marine 2, the place the MSI GeForce RTX 5090 32G SUPRIM SOC is just 16% sooner than the GeForce RTX 5090 and barely breaking a sweat.
Issues get fascinating when taking a look at titles like F1 24 with full in-race ray tracing options enabled; right here, the MSI GeForce RTX 5090 SUPRIM is 39% sooner than the GeForce RTX 4090. Cyberpunk 2077 with the ‘Extremely’ ray tracing preset is 41% sooner, and the extreme real-time technique motion of Complete Warfare: Warhammer III additionally runs 41% sooner than the GeForce RTX 4090. There’s a catch, although: the efficiency hole drops when gaming utilizing the DLSS ‘High quality’ preset in some video games on account of the native rendering dropping to 1440p.
With the brand new Transformer mannequin (which we enabled in just a few of the video games examined), DLSS 4 is a recreation changer for visible constancy, and with Ray Reconstruction utilizing the brand new mannequin, native rendering or rasterized efficiency would not make any sense for video games with RT. Even for these with out RT. Wanting on the general efficiency throughout all 14 video games examined, the 4K 163 FPS common with DLSS utilizing the
High quality preset for the MSI GeForce RTX 5090 SUPRIM is outstanding. And this does not embody Body Technology, which we’ll get in a bit.
Common Gaming Efficiency – 1440p Outcomes

1440p gaming with the MSI GeForce RTX 5090 SUPRIM may be spectacular. Counter-Strike 2, examined with a super-intensive smoke and explosion-filled stress take a look at map, hits a mean FPS of 418 FPS. The Unreal Engine 5-powered smash-hit Marvel Rivals hits a formidable 222 FPS with DLSS. Nonetheless, it is principally a narrative of diminishing returns because the MSI GeForce RTX 5090 SUPRIM shifts into low gear at this decision. You’re looking at considerably much less GPU utilization for a mean 12% efficiency enchancment in comparison with the GeForce RTX 4090.
Nonetheless, the GeForce RTX 5090 is the one card that may run Black Fable: Wukong at 100+ FPS at 1440p utilizing the sport’s Very Excessive-quality reset, so there’s that. In lots of video games, you possibly can solely increase efficiency at 1440p on a GPU just like the GeForce RTX 5090 or RTX 4090 by utilizing DLSS together with Body Technology. Multi Body Technology in 1440p in video games like Cyberpunk 2077 delivers unbelievable smoothness and responsiveness, and people benchmarks may be discovered beneath.
Benchmarks – 3DMark Artificial Checks
3DMark provides a collection of artificial benchmarks constructed to check GPUs in numerous situations. 3DMark Metal Nomad is a cutting-edge DirectX 12 benchmark with newer, trendy rendering methods designed to push GPUs to their restrict. The ‘Mild’ model checks at 1440p, whereas the primary Metal Nomad benchmark checks pure native 4K rendering. Port Royal is a benchmark focusing completely on real-time ray tracing for lighting results like reflections, shadows, and extra.



As we noticed with the Founders Version mannequin, the MSI GeForce RTX 5090 SUPRIM’s artificial 3DMark benchmark outcomes paint a really totally different image than precise in-game outcomes. That is unusual as a result of 3DMark outcomes normally align with real-world efficiency for GeForce RTX graphics playing cards. Right here, we see the MSI GeForce RTX 5090 SUPRIM ship a Metal Nomad rating that’s 56% increased than the GeForce RTX 4090’s rating. Likewise, the ray-tracing Port Royal rating is 46% increased. Nonetheless, there are titles with heavy ray-tracing, like Cyberpunk 2077, the place the MSI GeForce RTX 5090 SUPRIM is 40% sooner than the GeForce RTX 4090. Additionally, as Metal Nomad remains to be comparatively new and designed for contemporary GPU options, it might point out what we’ll see as extra video games are launched that make the most of the RTX Blackwell’s brand-new rendering applied sciences.
Benchmarks – 4K Gaming














Benchmarks – 1440p Gaming














DLSS 4, Body Technology, and the brand new Multi-Body Technology
DLSS 4 and Multi Body Technology are spectacular bits of expertise, thanks primarily to the general enhancements to efficiency and latency on the Body Technology aspect and the brand new ‘Transformer’ mannequin for Tremendous Decision and Ray Reconstruction. We used the DLSS ‘High quality’ mode preset for these benchmarks, which regularly delivers better-than-native picture high quality.


Specializing in the 4K outcomes, with out Body Technology, you are taking a look at glorious efficiency throughout the entire video games benchmarked – Cyberpunk 2077, Dragon Age: The Veilguard, Hogwarts Legacy, and Marvel Rival. What Body Technology does primarily will increase the smoothness of how a recreation performs. Multi Body Technology means that you can choose what number of AI-generated frames you need it to create. Right here, we have examined 2X (the present normal) and the brand new 4X, producing three extra frames.
With the 4X preset, Cyberpunk 2077’s smoothness with ray-tracing sees a 4.7X enhance in efficiency and body price, whereas the remainder of the video games see a 3.8X enchancment. Relating to the way it seems, sure, 2X does look higher than 4X, however the picture high quality distinction – in movement – is fairly minor, as is the rise in latency. The general latency of Multi Body Technology is superb, sustaining the responsiveness of the way it feels to play every of those titles at 100 FPS. Body Technology is all about maxing out your show’s refresh price, so we examined on a 4K 240 Hz show that would decrease the speed to 3X.
With quick motion, you possibly can discover points with the picture, from ghosting to some basic fuzziness – however for essentially the most half, it is easy crusing. Body Technology’s smoothness makes it a worthwhile expertise – particularly in terms of Path Tracing or Full Ray Tracing.
Path Tracing Efficiency
Path Tracing, or Full Ray Tracing, arrived with the GeForce RTX 40 Sequence and DLSS 3 and is leveling up with the GeForce RTX 50 Sequence and DLSS 4. It is solely doable due to AI applied sciences like DLSS Tremendous Decision, Ray Reconstruction, and RTX Neural Shader expertise like RTX Mega Geometry. It is designed particularly for these applied sciences, and we’re solely together with native or rasterized efficiency to focus on simply how intensive it’s on a GPU as highly effective because the GeForce RTX 5090. The truth is, outdoors of the large enhance in efficiency, these video games additionally look notably worse with out DLSS 4.


Path Tracing is the place we see essentially the most important efficiency positive factors for the MSI GeForce RTX 5090 SUPRIM, the place, on common, you are taking a look at 40% sooner ray tracing, with that quantity climbing to 46% when wanting particularly at Alan Wake 2. Apparently, the construct we used for Alan Wake 2 was a particular preview department with DLSS 4 options, together with the brand new Transformer mannequin, Multi Body Technology, and even RTX Mega Geometry on the rendering aspect. The result’s mind-blowing, with the DLSS Efficiency preset wanting nearly as good because the earlier DLSS High quality preset with the older AI mannequin.



Body Technology and Multi Body Technology are glorious additions, too, as you get the responsiveness of a 60+ FPS expertise with the smoothness of a 200+ FPS recreation. Seeing is believing in terms of each Path Tracing and DLSS 4; it is a glimpse at the way forward for gaming, and we will not wait to see the way it seems at a few of 2025’s greatest releases like DOOM: The Darkish Ages. As that will probably be operating on id Tech, the identical engine utilized in Indiana Jones and the Nice Circle, we’re anticipating massive issues. Indiana Jones is the one Path Tracing recreation on the GeForce RTX 5090 that does not want Body Technology.
Temperature and Energy Effectivity

When the GeForce RTX 4090 launched with an influence score of 450W, it felt like loads, so the GeForce RTX 5090’s 575W energy score was positively on the acute aspect. And with the MSI GeForce RTX 5090 32G SUPRIM SOC pushing that to 600W, you want a 1000W PSU to recreation with it. That mentioned, the common 4K gaming energy utilization with the GPU was 490W, so it will not run at 600W the second you hearth up any recreation. The truth is, with RTX Blackwell’s MaxQ applied sciences, energy administration is spectacular in offering what’s required at any given second.
The MSI GeForce RTX 5090 32G SUPRIM SOC’s thermal efficiency is outstanding, particularly once you issue within the extra energy draw. Throughout our checks, the temperature stayed beneath 65 levels even when overclocked, and the followers had been both silent or whisper-quiet all the time. In comparison with the Founders Version mannequin, this can be a important enchancment (10 levels cooler and quieter followers) and opens the door to extra tweaking and tuning.
Last Ideas
The MSI GeForce RTX 5090 32G SUPRIM SOC is a beast; it is essentially the most highly effective gaming GPU we have reviewed, examined, and performed video games with. With some extra modest overlocking utilizing MSI Afterburner, we had been capable of see it carry out 5-6% sooner than the Founders Version mannequin. In comparison with the GeForce RTX 4090, you are taking a look at 32% sooner efficiency on common with some OC motion, with that determine climbing to 43% when taking a look at video games like Cyberpunk 2077 and Alan Wake 2 with Path Tracing or Full Ray Tracing. These generational numbers are spectacular; nonetheless, the 600W energy score and $2399.99 worth level make it extra of a luxurious merchandise or halo product.

The present’s actual star, nonetheless, is the arrival of DLSS 4 and RTX Neural Shaders. The latter will begin exhibiting up in increasingly more titles as time goes on, however from what we have seen in Treatment’s Alan Wake 2 and the Half-Life 2 RTX demo we went hands-on with at CES, recreation visuals are severely going to degree up with the GeForce RTX 50 Sequence. The very best half is that, outdoors of Multi Body Technology, which at the moment depends on the brand new RTX Blackwell structure for easy efficiency, all of those options will work throughout each RTX GPU – from the GeForce RTX 2060 to the GeForce RTX 4090.
The truth is, with AI turning into an integral a part of the GeForce RTX 5090 and RTX 50 Sequence expertise, from gaming to content material creation, the business (led by NVIDIA) has moved on from ‘what number of frames can it render natively.’ Seeing is believing, and 4K 240 FPS with Full Ray Tracing is mind-blowing once you go hands-on. The flagship RTX Blackwell GPU is much more spectacular in MSI GeForce RTX 5090 32G SUPRIM SOC kind, and we will not wait to see how 2025’s greatest releases use all of its superior options and premium cooling. Within the meantime, we’ll use it to spend high quality time in Cyberpunk 2077’s beautiful Night time Metropolis.
