{"id":30590,"date":"2026-07-23T07:16:16","date_gmt":"2026-07-22T22:16:16","guid":{"rendered":"https:\/\/aireviewirush.com\/?p=30590"},"modified":"2026-07-23T07:16:16","modified_gmt":"2026-07-22T22:16:16","slug":"ex-murderers-creed-hexe-lead-hated-ubisofts-massive-groups","status":"publish","type":"post","link":"https:\/\/aireviewirush.com\/?p=30590","title":{"rendered":"Ex-Murderer&#8217;s Creed Hexe Lead Hated Ubisoft&#8217;s Massive Groups"},"content":{"rendered":"<p> <br \/>\n<br \/><img decoding=\"async\" src=\"https:\/\/kotaku.com\/app\/uploads\/2026\/04\/Assassins-Creed-Hexe-1280x758.jpg\" alt=\"\"><\/p>\n<div>\n<p><span style=\"font-weight: 400;\">Clint Hocking, the <\/span><a href=\"https:\/\/kotaku.com\/assassins-creed-hexe-benoit-richer-ubisoft-2000690656\" target=\"_blank\" rel=\"noopener\"><span style=\"font-weight: 400;\">first of two administrators to half methods with Ubisoft throughout <\/span><i><span style=\"font-weight: 400;\">Murderer\u2019s Creed Hexe\u2019s<\/span><\/i><span style=\"font-weight: 400;\"> improvement<\/span><\/a><span style=\"font-weight: 400;\">, has equated managing <\/span><i><span style=\"font-weight: 400;\">Watch Canine: Legion<\/span><\/i><span style=\"font-weight: 400;\">\u2019s<\/span><span style=\"font-weight: 400;\"> 1,000ish-person improvement crew to \u201cpissing upstream\u201d in a brand new interview, throughout which he recounted attending pointless conferences with \u201cadministrators and producers\u201d who would merely relay information to somebody who wasn\u2019t \u201ceven within the assembly.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Hocking sat down with <\/span><a href=\"https:\/\/open.spotify.com\/episode\/5MM43DnJUQBEEnnJ1stgjR?si=bc5adde009a1441b\" target=\"_blank\" rel=\"noopener\"><i><span style=\"font-weight: 400;\">FRVR<\/span><\/i><\/a> <span style=\"font-weight: 400;\">to debate his time working at Ubisoft, throughout which he served because the artistic director behind <\/span><i><span style=\"font-weight: 400;\">Far Cry 2<\/span><\/i><span style=\"font-weight: 400;\">, <\/span><i><span style=\"font-weight: 400;\">Tom Clancy\u2019s Splinter Cell: Chaos Principle<\/span><\/i><span style=\"font-weight: 400;\">, and <\/span><i><span style=\"font-weight: 400;\">Watch Canine: Legion<\/span><\/i><span style=\"font-weight: 400;\">. Since <\/span><a href=\"https:\/\/kotaku.com\/assassins-creed-hexe-clint-hocking-ubisoft-2000673657\" target=\"_blank\" rel=\"noopener\"><span style=\"font-weight: 400;\">stepping down as <\/span><i><span style=\"font-weight: 400;\">Murderer\u2019s Creed Hexe\u2019s<\/span><\/i><span style=\"font-weight: 400;\"> director in February 2026<\/span><\/a><span style=\"font-weight: 400;\">, Hocking has based a brand new indie studio, Construct Machine Video games.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Nevertheless, because the host of <\/span><i><span style=\"font-weight: 400;\">FRVR<\/span><\/i><span style=\"font-weight: 400;\">\u2019s <\/span><span style=\"font-weight: 400;\">podcast famous, Hocking was, for no matter cause, not allowed to speak about his time engaged on <\/span><i><span style=\"font-weight: 400;\">Murderer\u2019s Creed Hexe<\/span><\/i><span style=\"font-weight: 400;\">. That didn\u2019t cease him from speaking in regards to the \u201cdisconnected\u201d course of behind the scenes on <\/span><i><span style=\"font-weight: 400;\">Watch Canine: Legion<\/span><\/i><span style=\"font-weight: 400;\">\u2019s<\/span><span style=\"font-weight: 400;\"> improvement, although.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Hocking recounted how he was capable of \u201csimply stroll over to the desk of an individual who was making a factor\u201d and easily \u201cspeak to them\u201d throughout <\/span><i><span style=\"font-weight: 400;\">Splinter Cell: Chaos Principle<\/span><\/i><span style=\"font-weight: 400;\">\u2019s<\/span><span style=\"font-weight: 400;\"> improvement. In distinction, managing the 1000ish-person improvement crew of <\/span><i><span style=\"font-weight: 400;\">Watch Canine: Legion<\/span><\/i><span style=\"font-weight: 400;\"> usually resulted in suggestions getting again to related employees \u201csix weeks later.\u201d<\/span><\/p>\n<p><iframe title=\"Spotify Embed: Sneaking through Splinter Cell with Clint Hocking - FRVR Podcast\" style=\"border-radius: 12px\" width=\"100%\" height=\"152\" frameborder=\"0\" allowfullscreen=\"\" allow=\"autoplay; clipboard-write; encrypted-media; fullscreen; picture-in-picture\" loading=\"lazy\" src=\"https:\/\/kotaku.com\/about:blank\" data-rocket-lazyload=\"fitvidscompatible\" data-lazy-src=\"https:\/\/open.spotify.com\/embed\/show\/4Br7OjEmzroY7PpujkN5t1?utm_source=oembed\"><\/iframe><noscript><iframe title=\"Spotify Embed: Sneaking through Splinter Cell with Clint Hocking - FRVR Podcast\" style=\"border-radius: 12px\" width=\"100%\" height=\"152\" frameborder=\"0\" allowfullscreen=\"\" allow=\"autoplay; clipboard-write; encrypted-media; fullscreen; picture-in-picture\" loading=\"lazy\" src=\"https:\/\/open.spotify.com\/embed\/show\/4Br7OjEmzroY7PpujkN5t1?utm_source=oembed\"><\/iframe><\/noscript><\/p>\n<p><span style=\"font-weight: 400;\">\u201cOn an enormous recreation with 1,000 folks, you go into a gathering to evaluation some piece of content material, or quest, or some location, and there\u2019s 30 folks within the assembly,\u201d Hocking defined. \u201cAdministrators and producers and mission managers\u2026and fairly often the extent designer who constructed it isn\u2019t even within the assembly.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cSo there\u2019s folks there simply writing down what you say and making duties out of it,\u201d he continued. \u201cYou then end the evaluation, and also you say, \u2018OK, properly then when are we going to see the iterations and the enhancements that we talked about?\u2019 They usually\u2019re like, \u2018Nicely\u2026so it\u2019s going to be six weeks earlier than we see an iteration on this as a result of the one that must do the iteration is engaged on this.\u2019 Then, by the point you get again there six weeks later\u2026the entire context is completely different. It fairly often looks like pissing upstream.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">This isn\u2019t the primary time {that a} former Ubisoft developer has <\/span><span style=\"font-weight: 400;\">accused the studio of <\/span><a href=\"https:\/\/kotaku.com\/ubisoft-stock-restructure-layoffs-cancel-delay-2000662684\" target=\"_blank\" rel=\"noopener\"><span style=\"font-weight: 400;\">being organized in methods that aren&#8217;t precisely conducive to productiveness<\/span><\/a><span style=\"font-weight: 400;\">. I<\/span><span style=\"font-weight: 400;\">\u00a0can solely think about how a lot Hocking must say about <\/span><i><span style=\"font-weight: 400;\">Murderer\u2019s Creed Hexe\u2019s<\/span><\/i><span style=\"font-weight: 400;\"> improvement, or lack thereof, as soon as the NDA he&#8217;s presumably below runs out within the hopefully not-so-distant future.<\/span><\/p>\n<\/p><\/div>\n\n","protected":false},"excerpt":{"rendered":"<p>Clint Hocking, the first of two administrators to half methods with Ubisoft throughout Murderer\u2019s Creed Hexe\u2019s improvement, has equated managing Watch Canine: Legion\u2019s 1,000ish-person improvement crew to \u201cpissing upstream\u201d in a brand new interview, throughout which he recounted attending pointless conferences with \u201cadministrators and producers\u201d who would merely relay information to somebody who wasn\u2019t \u201ceven [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":30592,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[19],"tags":[],"class_list":["post-30590","post","type-post","status-publish","format-standard","has-post-thumbnail","category-playstation"],"_links":{"self":[{"href":"https:\/\/aireviewirush.com\/index.php?rest_route=\/wp\/v2\/posts\/30590","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/aireviewirush.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/aireviewirush.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/aireviewirush.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/aireviewirush.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=30590"}],"version-history":[{"count":1,"href":"https:\/\/aireviewirush.com\/index.php?rest_route=\/wp\/v2\/posts\/30590\/revisions"}],"predecessor-version":[{"id":30591,"href":"https:\/\/aireviewirush.com\/index.php?rest_route=\/wp\/v2\/posts\/30590\/revisions\/30591"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/aireviewirush.com\/index.php?rest_route=\/wp\/v2\/media\/30592"}],"wp:attachment":[{"href":"https:\/\/aireviewirush.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=30590"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/aireviewirush.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=30590"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/aireviewirush.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=30590"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}